![]() Victor Butzelaar composed a lovely soundtrack, as usual. Things that were jerky but manageable in previous games, like the sliding on combination locks, feel so much better. Mechanically, it’s significantly less complex than the other games (although I haven’t gone looking for the secrets yet so I might need to scribble symbols in a notebook yet) but all of the mechanics - new and old - are incredibly smooth, and feel satisfying. Storywise, the edge away from the tense, convoluted, mysterious rituals of the Vandermeers and the Vanderbooms and all of that does it a world of good - it strikes a softer tone, while still feeling like a Rusty Lake game, and part of the world. Been following the production of this game on Twitter, and it was well worth the wait. The White Door has more secrets to unravelįound Rusty Lake a couple years ago, and I’ve played the entire series multiple times through, completely fell in love with it. ■ A unique Rusty Lake split-screen adventureĮxperience Robert Hill's stay in Rusty Lake's Mental Health facility with an innovative split-screen gameplayĮach day in the facility has its own atmosphere, suspense and a variety of unexpected and surrealistic eventsĪtmospheric theme songs composed by Victor Butzelaar ![]() The White Door is a new point-and-click adventure developed by the creators of the Cube Escape & Rusty Lake series.įollow a daily routine and recollect memories in a playful way, filled with brain teasers and riddles Follow the facility’s strict daily routine, explore his dreams and help him recall his memories. Robert Hill wakes up in a Mental Health facility and suffers from severe memory loss. Very cool I believe, thank you, again.Enter The White Door and discover Rusty Lake’s universe in a new game with a unique style! Can you survive the strict daily routine and bring back color to Robert's life? Which lets you see the progress you've made in the app of all the choices you've selected thus far. I also am grateful for the cool list that you can access by clicking the upper right icon. I'm grateful for all of that dedication, thank you and God bless. Many thanks to the developer of this app for all of the time and hard work no doubt put into building, refining, updating and maintaining this application. I cannot really think of any other App Store program I've come across that rivals the unique fun to be found here. The artwork, animations and sound design is superb I think. I really appreciate all of the time and clever creativity put into building this app by the developer. ![]() Some of them are sweet, some bizarrely hilarious, some bizarrely creepy and hilarious, some just odd and all of them a great time I've found. I'm having a blast going through all the different options and scenarios of growing the seed. This app was nothing like I expected and turned out to be uniquely amazing I thought. Thanks for taking the time to leave a review and rating for Mitoza, we appreciate your support! The creator of the game Gal Mamalya was indeed inspired by Monty Python, but also other artists with their own surreal style like cyriak & Jan Svankmajer for example. You can run through an entire sequence in an enjoyable 15 seconds, but then you end up starting it over again, because you want to see how changing just one of your choices would’ve created something entirely new and brilliant. At each “frame” of the “story” you get to make a simple choice between two alternatives, and you get to see what new, clever, and funny animated consequence is presented. A toy, yes, but also a (seemingly) infinitely-branching story. For example: “What if I’d chosen the chicken instead of the bowling ball?” Very funny and clever reminiscent of Terry Gilliam’s animations for Monty Python, but you get to make selections that change what happens.
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